Keyboard commands apply while cursor is in any graphics window and most control panels. Most commands allow one of the following selection prefixes (if none is provided the command applies to the current object): g world geom g# #'th geom g* All geoms c current camera c# #'th camera c* All cameras Many allow a numeric prefix: if none they toggle or reset current value. Appearance: Draw: Shading: Other: af Faces 0as Constant av eVert normals: always face viewer ae Edges 1as Flat #aw Line Width (pixels) an Normals 2as Smooth #ac edges Closer than faces(try 5-100) ab Bounding Boxes 3as Smooth, non-lighted al Shade lines aV Vectors aT allow transparency at Texture-mapping Color: aC allow concave polygons Cf Ce Cn Cb CB face/edge/normal/bbox/backgnd Motions: Viewing: r rotate [ Leftmouse=X-Y plane, 0vp Orthographic view t translate Middle=Z axis, 1vp Perspective view z zoom FOV Shift=slow motion, vd Draw other views' cameras f fly in r/t modes. ] #vv field of View o orbit [Left=steer, Middle=speed ] #vn near clip distance s scale #vf far clip distance w/W recenter/all v+ add new camera h/H halt/halt all vx cursor on/off @ select center of motion (e.g. g3@) vb backfacing poly cull on/off #vl focal length L Look At object v~ Software shading on/off show Panel: Pm Pa Pl Po main/appearance/lighting/obscure Pt Pc PC Pf tools/cameras/Commands/file-browser Ps P- saving/read commands from tty Lights: ls le Show lights / Edit Lights Metric: me mh ms Euclidean Hyperbolic Spherical Model: mv mp mc Virtual Projective Conformal Other: N normalization < Pf load geom/command file 0N none > Ps save something to file ui motion has inertia 1N each TV NTSC mode toggle uc constrained (X/Y) motion 2N all uo motion in Own coord system Rightmouse-doubleclick pick as current target object Shift-Rightmouse pick interest (center) point Renderman: RR send RIB output to NNN.rib (default fileprefix == "geom") RC Emulate lines using cylinders (default) RP Emulate lines using polygons Ra choose ASCII RIB format (default) Rb choose BINARY RIB format Rt choose Display token to specify .tiff file (default) Rf choose Display token to specify framebuffer Rs Simulate background color with Polygon (default) Rx No background simulation - fully transparent (alpha) background