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doc/geomview.5 is the definitive reference for everything discussed briefly below. You can position an object absolutely with the "transform-set" command (i.e. "(transform-set id { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1})"). You could compute the proper transforms yourself and read them from a file. A more efficient way of interactively getting the current transform out of geomview is to use the "write transform" command. (i.e. "(write transform id filename)" ). The save state saves off information about the entire world, which is much more than you're interested in. "animate" simply takes a number of data files and plays them quickly in sequence. The usage message is all the documentation there is. Tamara Munzner ((555) 555-5555 munzner at geom.umn.edu The Geometry Center
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