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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Pointlist library and warp
I installed the pointlist library I wrote and also warp. The pointlist library lets you get and set the points of a geomview object. Normally, you will probably want to get the list of points, change it somehow, and stuff it back into the object, thus changing the object without ever having to worry about the OOGL data structures themselves. Warp uses the pointlist library to deform objects - you can set up control points and then move them around to make an object stretch and bend. Files demonstrating the kind of things you can do are in /u/fowler/play/(dodec.*, sphere2.*, and teapot3.*). You can use Daeron's animate program to look at them. Warp should now be usable but probably a little flakey - beta testing would be very much appreciated. The only major bug I know of right now is that it sometimes core dumps on lists (including bezier lists). This will be fixed RSN. -Celeste
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