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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Time based motion
I was trying to use the transform-incr time-based motion stuff on gauss with a rather large object. I gave it the command (transform-incr World axes.targetgeom targetcam rotate 0 0 1 2) which seems like it should take 2 seconds to rotate one degree. However, the object made a full rotation in under 15 seconds. Angles are measured in degrees and time in seconds, right? -Celeste
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