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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] an idea about non-documentation
Another documentation suggestion. I'm thinking about geomview in particular. I like the section "TROUBLESHOOTING " in the documentation of Warp. Basically all these things are on the topic of "why doesn't the thing look like I think it should" ? There are a lot of situations in geomview where a user can encounter some unexpected (yet correct) viewing situation. For example, an object "invisible" because of clipping; a geom intended to be four-dimensional loaded as a 3d-object ( as homogeneous coordinates), normalization confusion, etc. And of course no-one wants to read documentation. So, it might be useful if there were a some geom puzzles module. It would allow the user to select puzzle and try & figure out what to do about it. A puzzle file would set up the universe with these "unusual" viewing situations. A help button(s) would give a solution&explanation. Other kinds of puzzles might be included that would help the user learn what geom could do. IF this seems like it might be useful, I would be willing to try & work on such a module (on the NeXT). Dennis
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