go to www.geomview.org home page
 
Home

Overview
FAQ
Documentation

Download

Mailing List

Geomview For Windows?

Support
Users
Development

Bug Reporting
Contributing
Contact Us

Sponsors

 

Site Search

 

Advanced
Search

 
About the software@geom archive

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

miscellaneous Geomview bugs...


  • To: software (Geometry Center Software Development Group)
  • Subject: miscellaneous Geomview bugs...
  • From: daeron
  • Date: Sat, 30 Oct 93 0:51:03 CDT

Daeron's Bug List:

When in "[le] Edit Lights" mode, if you have an empty world and you load
any object, it shows up with a g2 tag rather than a g1 tag.

In zoom mode, if you zoom way out it makes the FOV go negative and the
object you were looking at comes back upside down and backwards ... wheee!
(only has been shown to work on an Indigo II)

In spherical mode with lights visible, the light lines do not reflect
any color changes that are actually occuring in the lights; they simply stay
black.  Also, in hyperbolic mode the lighting is not working properly.

When you have two (or more) cameras, picking does not work in any but the
first camera (c0). I.e. picking works in Camera 0 but if you try to pick
something in camera 1 you always get world as picked.

GL version :Start geomview. Load in an object (arch.oogl). Select the Camera
(c0) from target browser.  Open appearance panel. Select edges. As you modify
the edge color, notice that it also modifies the bounding box color of the arch!

GL version: When you select an object and then try modifying edge color through
the color modification panel, if you select "Cancel" on the color panel,
the edge button stays pushed in even though you haven't modified the edge color.


 
Home | Overview | FAQ | Documentation | Support | Download | Mailing List
Windows? | Development | Bug Reporting | Contributing | Contact Us | Sponsors
 
site hosted by
SourceForge Logo