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Graphical composition langages and VR A language, and graphic interface, is needed for objects which are 3 dimensional (or quasi 3 dimensional) compositions of graphical objects. This could be prototyped easily under NeXTStep for exmaple using the class library, making a new quasi 3d view, or even using Renderman 3d facilities. Here are a few messages about this, a discussion which slips into VR. Mail me with any more input! Included here: Distributed Interactive Simulation Labyrinth
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