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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Closed REQ 5252]: geomview question
> For robustness and debugging, i would like to further use > geomview to check this ordering. The question is: Is there > a way to force normals to be drawn according to the ordering > of the vertices? Then normals that do not point outwards > (or inwards, according to the convention) would indicate bad > orderings. Also, if the vertices are not cyclically ordered > drawing the normal would fail or complain. > Thanks > Ioannis Emiris Yes. There's a "facing normals" button on the Appearance panel in the SGI version; it's not there on the X version. It's normally enabled, so that normals are flipped to point in the hemisphere facing the camera. When disabled, normals point in a direction determined by the vertex order. The keyboard shortcut "av" (typed with the cursor in a graphics window) also toggles this feature. (Or, "1av" enables normal-flipping, "0av" leaves normals pointing the natural direction.) You can set geomview to leave normals intact by default, by putting a line in ~/.geomview reading: (merge-ap world { -evert }) There's no way to make geomview complain if (say) the normals on adjacent polygons don't match. But, notice the "Show normals" button on the Appearance panel which forces normal-vectors to be drawn at each vertex. Is this what you had in mind?
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