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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [ REQ 5391]: convex hull
Date: Wed, 10 May 95 13:26:24 -0500 From: nina To: rgeorge at hsv.tybrin.com Subject: convex hull Hi, Thanks for getting in touch and telling us how you plan to use our software. If your set of points on the sphere all lie within a fairly small solid angle (which I sure hope is the case for debris fragments), the best thing to do is project the points from the origin to a plane tangent to the sphere somewhere near that solid angle, and then compute the convex hull of the points in that plane. To get back the hull on the sphere, just connect the points on the sphere (with great-circle arcs) whose projections are connected with edges in the planar convex hull. You can compute planar convex hulls with qhull. Also, see my list of other available computational geometry software at http://www.geom.umn.edu/~nina/list.html Hope this helps. Also, I hope that you are not really using this information or this software for military applications, since I do not, knowingly, work on any project that might kill another human being. Good luck, Nina Amenta
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