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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Update REQ 5483]: bug on Geomview 1.5 on alpha and rs6000
> The package is really > great and we owe you big thanks for it gave us more physical intuition > and helped us a great deal debugging our codes. Glad you like it. > The bug is that although the Camera shows our configurations having the nodes > corectly colored, the PS Snapshot module colors the triangles instead > producing a picture that is hard to read. Right, PS-Snapshot can't deal with smooth shaded polygons, which is what you're trying to use. Doing smooth shading in postscript is a pain -- there's two ways of doing it: creating huge PS files or creating really slow PS files. A developmental version of Geomview has the capability of saving PostScript (actually EPS) files. An example snapshot of your object is at: http://www.geom.umn.edu/~trowley/big.ps.gz Unfortunately we don't have Alphas here at the center, so I can't provide you with a Alpha binary of this version of Geomview. However, if you have access to a Sun or SGI, I can give you a binary for that. If you're feeling really brave, you could attempt to compile a developmental source tree (you should have experience with C and building large programs). Let me know what would be best. -- Tim Rowley -- trowley at geom.umn.edu -- "Do or do not, there is no try."
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