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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [ REQ 5548]: weboogl
Hello, I am a frensh programmer and i am testing your weboogl software I have some problems like : When I pick an object which is (or not) a WWWAnchor the system print an error message, which is : Reading "[1]weboogl.perl 6845 /tmp/6845.810298867.weboogl vrml 2622808 ": call to unknown function ""write-comments"": > ... (write-comments - www (0 1 0 0 0 10 0 0 0 0 0 0 0 0 0 0)) ---------------------^ Reading "[1]weboogl.perl 6845 /tmp/6845.810298867.weboogl vrml 2622808 ": call to unknown function ""0"": > ... (write-comments - www (0 1 0 0 0 10 0 0 0 0 0 0 0 0 0 0)) ------------------------------^ lisp error: call to unknown function "write-comments" Could you help me thank you. Rem. : I use a vrml file, which looks like : #/****START*****/ #VRML V1.0 ascii #4/3/95 by mjd Separator { DEF Viewer Info { string "walk" } WWWAnchor { name "http://virtualvegas.com/vrml/slot.wrl" Separator { Info { string "Inventor file generated from Alias wire file with: AliasToIv newvv newvv.iv with version 2.0, on Mon Apr 3 20:23:28 1995 " } DEF node281 Separator { Transform { translation 0 5.80595 0 rotation -0.57735 -0.57735 -0.57735 2.0944 } DEF Polyset12 Separator { Transform { rotation 0 0 -1 1.5708 } Separator { DEF DefaultShader+0 Material { ambientColor 0 0.430052 0.00891299 diffuseColor 0 0.430052 0.00891299 emissiveColor 0 0 0 shininess 0 transparency 0 } Normal { vector [ 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 2.22222 0, -2.92097 -1.2305e-15 -5.84267, 2e-06 2e-06 -5.84267, -2.24839 2.24839 0, -1.29526e-15 2.92097 -5.84267, -2.22222 5.00737 0 ] } Separator { Normal { vector [ 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1, 3, 5, 4, -1, 3, 4, 2, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1 ] } } } } DEF Polyset10 Separator { Transform { rotation 0 0 1 1.5708 } Separator { USE DefaultShader+0 Normal { vector [ 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 2.22222 0, -2.92097 -1.2305e-15 -5.84267, 2e-06 2e-06 -5.84267, -2.24839 2.24839 0, -1.29526e-15 2.92097 -5.84267, -2.22222 5.00737 0 ] } Separator { Normal { vector [ 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1, 3, 5, 4, -1, 3, 4, 2, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1 ] } } } } DEF Polyset9 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 2.22222 0, -2.92097 -1.2305e-15 -5.84267, 2e-06 2e-06 -5.84267, -2.24839 2.24839 0, -1.29526e-15 2.92097 -5.84267, -2.22222 5.00737 0 ] } Separator { Normal { vector [ 0.621933 -0.621932 0.475816, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816, 0.933438 -0.00430034 0.358713, 0.621933 -0.621932 0.475816 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1, 3, 5, 4, -1, 3, 4, 2, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1 ] } } } } DEF Polyset8 Separator { Transform { rotation 0 0 -1 1.5708 } Separator { USE DefaultShader+0 Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -2.22222 5.00737 0, -2.24839 2.24839 0, -5.00737 2.22222 0 ] } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset11 Separator { Transform { rotation 0 0 1 3.14159 } Separator { USE DefaultShader+0 Normal { vector [ 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, -0.707107 -0.707107 -4.53613e-08, -0.707107 -0.707107 -4.53613e-08, -0.933438 0.00430034 -0.358713, -0.933438 0.00430034 -0.358713 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 2.22222 0, -2.92097 -1.2305e-15 -5.84267, 2e-06 2e-06 -5.84267, -2.24839 2.24839 0, -1.29526e-15 2.92097 -5.84267, -2.22222 5.00737 0 ] } Separator { Normal { vector [ -0.707107 -0.707107 -4.53613e-08, -0.707107 -0.707107 -4.53613e-08, 0.004301 -0.933438 0.358713, -0.707107 -0.707107 -4.53613e-08, 0.004301 -0.933438 0.358713, 0.004301 -0.933438 0.358713, -0.707107 -0.707107 -4.53613e-08, -0.933438 0.00430034 -0.358713, -0.933438 0.00430034 -0.358713, -0.707107 -0.707107 -4.53613e-08, -0.933438 0.00430034 -0.358713, -0.707107 -0.707107 -4.53613e-08 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1, 3, 5, 4, -1, 3, 4, 2, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1 ] } } } } DEF Polyset5 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -2.22222 5.00737 0, -2.24839 2.24839 0, -5.00737 2.22222 0 ] } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset7 Separator { Transform { rotation 0 0 1 3.14159 } Separator { USE DefaultShader+0 Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -2.22222 5.00737 0, -2.24839 2.24839 0, -5.00737 2.22222 0 ] } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset6 Separator { Transform { rotation 0 0 1 1.5708 } Separator { USE DefaultShader+0 Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -2.22222 5.00737 0, -2.24839 2.24839 0, -5.00737 2.22222 0 ] } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF node333 Separator { Transform { } DEF Polyset13 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -5.00737 2.22222 0, -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224 ] } Separator { Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset14 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224, -5.00737 -5.00737 0, -5.00737 -2.22222 0 ] } Separator { Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } } DEF node371 Separator { Transform { rotation 0.707107 -0.707107 0 3.14159 scaleFactor -1 -1 -1 } DEF Polyset19 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -5.00737 2.22222 0, -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224 ] } Separator { Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset20 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224, -5.00737 -5.00737 0, -5.00737 -2.22222 0 ] } Separator { Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } } DEF node366 Separator { Transform { rotation 0 0 1 3.14159 } DEF Polyset17 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -5.00737 2.22222 0, -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224 ] } Separator { Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset18 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224, -5.00737 -5.00737 0, -5.00737 -2.22222 0 ] } Separator { Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } } DEF node361 Separator { Transform { rotation 0.707107 0.707107 0 3.14159 scaleFactor -1 -1 -1 } DEF Polyset15 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -5.00737 5.00737 0, -5.00737 2.22222 0, -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224 ] } Separator { Normal { vector [ -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299, -0.941755 7.69137e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } DEF Polyset16 Separator { Transform { } Separator { USE DefaultShader+0 Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } NormalBinding { value PER_VERTEX_INDEXED } Coordinate3 { point [ -2.92097 -1.29526e-15 -5.84267, 4e-06 -4e-06 -14.0224, -5.00737 -5.00737 0, -5.00737 -2.22222 0 ] } Separator { Normal { vector [ -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299, -0.941755 -7.69136e-07 -0.336299 ] } IndexedFaceSet { coordIndex [ 3, 2, 1, -1, 3, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } } } } } } } #/****END****/ ======================================================= Daniel KRAUS daniel at der.edf.fr EDF-DER-IPN-SID-ISI Bureau G1-005 phone : (33 1) 4765.3136 1 Av General de Gaulle fax : (33 1) 4765.5007 92141 Clamart CEDEX - FRANCE =======================================================
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