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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] OOGL conversion
Hi, I'm starting to get ready to send qhull out. Do we have converters from OOGL to some widely used 3-d output format? I've seen IGES and DXF mentioned. Also if OOGL->Mathematica is available, I'd use that instead of the output code that I've written. 4OFF question: I'd like to write a 4off file as a list of facets (so that I don't need to gather all the vertices at the start. My first try was: LIST 4off 3 1 1 {3 vertices, one per line} 3 0 1 2 3 1 1 {3 vertices, one per line} 3 0 1 2 But that didn't work. Suggestions... I'd also like to generate a hull with something approximating spheres at each of the vertices. A solid diamond would also work. I got some nice looking spheres two years ago, but the drawing time went way up (there could be 100 vertices). I tried drawing vertices as a pair of hoops (two VECTs). That looked awful. I think I really need a solid shape. What would be fastest? An OOGL fragment would be great. Next week, I'd like to release a beta version of the software to the Geometry Center, and to my most active users. I'd like to use some uninformative name for the anonymous ftp file. Something like barber/test. Where should it go? Many thanks. --Brad
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