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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Update REQ 5154]: intro and summary
Thanks for the info. We are pretty committed to having a native viewer on MACs and PCs for speed reasons. Although the network performance of PCs is so-so, MACs seem to be a little further behind that for some reason. We can run GeomView on our PCs now using PCXview from NCD. Our intent though is to get the a viewer interfaced into Mosaic (or netscape) so that the user just points and clicks and then can manipule their 3D object. This works fine through X but on PCs the performance is slow since it is sending GOBS of info through the network and our PCs seem tops out at 80kB/sec. A localbus ethernet card would probably help that; we are using ISA bus right now. Our SGIs get close about 400kB/sec which is pretty good for a 10MB/sec cable. Thanks for your input Scott Nelson LLNL PS our web server was down during the holidays. It crashed a couple of days after I left for vacation. It's back up now and you can find the viewer test page at: http://www-dsed.llnl.gov/documents/WWWtest.html On Dec 28, 12:06am, Tamara Munzner wrote: > Subject: [Update REQ 5154]: intro and summary >Date: Wed, 28 Dec 94 00:06:03 -0600 >From: munzner >Message-Id: <9412280606.AA08554 at hilbert.geom.umn.edu> >To: software@geom >Subject: [ REQ 5154]: intro and summary > >Hello Scott, > Thanks for your message, sorry for the delay in replying. > >> 1. Simple 3D manipulation: rotate, zoom, translate, materials on/off >Geomview can certainly handle this. > >> 2. Platforms: UNIX, PC, Mac >Unfortunately at this time we don't have the resources to port >Geomview to Windows/DOS or MacOS. Would the X version suffice through >Linux on a PC and MacX on a Mac? > >> 3. data types: vector data, wireframs 3D, polygonal surface, >> volumetric mesh data (structured and unstructured) like finite >> difference and finite element, solids data >> The above data types can vary as a function of time. e.g.: >> A. weather simulations showing moving vector data >> B. solids simulations using Dyna3D (crashing cars into telephone poles >> or earthquake simulations with bridges, thus modify mesh structure) >> C. eletromagnetic wave propagation >> D. chemical model interaction display >> Neither VRML/OOGL nor PACT has everything that we need but we would like >> to extend OOGL to support the few features that we need (specifically >> time variations) that it doesn't seem to have. > >At the moment we're not working on extending OOGL to support >time-varying data, and don't know of anyone else who is either. While >we do make the source available, you may have noticed that the OOGL >libraries are, shall we say, not over-documented. If you decide to try >extending them, we'll do our best to answer specific questions. > >I do know that the GRAPE designers (from Bonn, Germany) have a system >that deals with time-varying data. While I don't think GRAPE is >necessarily what you're looking for, I'm including the README below. >If that does turn out to be a useful direction, the chief designer of >GRAPE is now at the Technical University of Berlin, working on a new >system called OORANGE. I'll know more about it after a seminar here in >a few weeks. > >I briefly checked out your WWWtest page a while ago, but haven't been >able to get through for a few weeks. I'm definitely interested in what >you all are doing. > >Tamara Munzner The Geometry Center ((555) 555-5555 >munzner at geom.umn.edu http://www.geom.umn.edu/people/munzner.html > >------------------------------------------------------------------------ >What is GRAPE >------------- > >GRAPE is a GRAphical Programming Environment to use the facilities of >interactive computer graphics for solving mathematical problems from >continuums mechanics and differential geometry. It has been developed >at the Sonderforschungsbereich 256 for `Nonlinear Partial Differential >Equations` at the University of Bonn. > >An essential part of the conception of GRAPE is the natural approach >to mathematical visualization. GRAPE offers efficient tools for the >mathematician to work with geometric data, generate graphic output and >film sequences, and it supports numerical interaction. The environment >is based on an object oriented kernel and a machine independent >interface for the graphics. Two main branches have been developed, >both using the same conceptual ideas and interactive environment: >Differential Geometry and 3D Adaptive Finite Elements. > >Our latest development is the inclusion of time dependent data >structures into GRAPE. Time is an emphasized parameter, and the data >is no longer a static model but now a model which exists for a time >period, e.g. a deforming surface or a flow in a volume. We now use >'time objects' in the same natural way as formerly 'static objects'. >We provide tools for handling time dependent parameters, operations on >time dependent data structures, interpolation and topology changes. > >This environment is designed for dynamic extension, i.e. the user may >supply new features adjusted to his own needs. > > >What is available >----------------- > >The GRAPE software is non-commercial. It may be obtained by other >scientific sites on request from the address mentioned below only. It >is not allowed to use GRAPE for commercial purposes and software >developed using GRAPE must be made available to us. See license.ps >for a more detailed version of the license agreement. > >At the moment there are drivers available for nearly all SGI machines, >Sun workstations, X-Windows, PostScript, Titan and rendering systems >like Softimage. > >The files in this directory are > > README this file > license.ps.Z license agreement > demo.tar.Z demo files (source, main program > and input files) > manual.tar.Z beginners doc and GRAPE manual > sgivgxlib.tar.Z library for SGI machines like indi, gt etc. > rs6000x11lib.tar.Z library for IBM RS6000 with X11 graphics > rs6000gllib.tar.Z library for IBM RS6000 with gl graphics > > >WARNING: It is useless to copy these files without registering because > these archives don't contain the headerfile grape.h which is > needed to use GRAPE. Registered user will get this file from > the Sonderforschungsbereich 256. > > >How to get GRAPE >---------------- > >For more information about GRAPE or if you are interested in installing >GRAPE on your machine(s) please email to > > grape at sfb256.iam.uni-bonn.de > >or write to > > Sonderforschungsbereich 256 > am Institut fuer Angewandte Mathematik > der Universitaet Bonn > z.Hd. C. Teitzel > Wegelerstr. 6 > 53115 Bonn > Germany. > > >Bonn, Dez 12, 1993 (bo) > > > >-- End of excerpt from Tamara Munzner -- +---------------------------------------------------------+ |Scott D. Nelson B131 Rm2074 email:nelson18 at llnl.gov | |Lawrence Livermore National Laboratory | |7000 East Ave., L-153 | |Livermore CA 94550 | +---------------------------------------------------------+
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