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Re: [Update REQ 5780]: OpenGL port of Geomview



Hi Stuart,

	I have played with the OpenGL version some and it looks good.
Flat and smooth shading work just fine, but CSmooth gives the same
result as constant.  The rendering speed seems appropriate for the
hardware I am running.  I have noticed occasional pauses,
but I am not sure if they have anything to do with Geomview or not though

	All in all it seems to be working fine.  I will play with
it more and try to have some specific comments.

	Randy

-- 
e-mail: redrod at glue.umd.edu    http://jacobi.umd.edu/~redrod/
Department of Mathematics and Institute for Physical Science and Technology
University of Maryland
finger redrod+@wam.umd.edu for PGP key


 
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